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This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders. Patricio Gonzalez Vivo (1982, Buenos Aires, Argentina) is a New York based artist and developer. He explores interstitial spaces between organic and synthetic, analog and digital, individual and collective.
The Book of Shaders 
Added 4 months ago by timur fattahov
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The Book of Shaders 
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This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders. Patricio Gonzalez Vivo (1982, Buenos Aires, Argentina) is a New York based artist and developer. He explores interstitial spaces between organic and synthetic, analog and digital, individual and collective.
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