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Are.na
lina mariyka
graphic design
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How Can I Make Better Design Decisions?

  1. 80/20 Rule
  2. Accessibility
  3. Comparison
  4. Convergence
  5. Cost-Benefit
  6. Design by Committee
  7. Development Cycle
  8. Errors
  9. Expectation Effect
  10. Factor of Safety
  11. Feedback Loop
  12. Flexibility-Usability-Tradeoff
  13. Form Follows Function
  14. Freeze-Flight-Fight-Forfeit
  15. Garbage In - Garbage Out
  16. Hierarchy of Needs
  17. Iteration
  18. Life Cycle
  19. Modularity
  20. Most Advanced Yet Acceptable
  21. Normal Distribution
  22. Not Invented Here
  23. Ockham's Razor
  24. Performance Vs Preference
  25. Personas
  26. Prototyping
  27. Redundancy
  28. Satisficing
  29. Scaling Fallacy
  30. Structural Forms
  31. Uncertainty Principle
  32. Weakest Link
  33. KISS (Keep it Simple, Stupid)
  34. Abbe's Error
  35. Back-of-the-Dresser - Steve Jobs
  36. Crowd Intelligence
  37. Dunning-Kruger Effect
  38. Feature Creep
  39. Hicks Law
  40. Root Cause
  41. Saint-Venant's Principle
  42. Selection Bias
  43. Sunk Cost Effect
How Can I Make Better Design Decisions?
3
Estúdio Arco
Estúdio Arco
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