<a href='https://flightsimulator.soft.works/'>Flight Simulator</a> is a collaboration between <a href='http://laurelschwulst.com/'>Laurel Schwulst</a> and <a href='https://soft.works/'>Soft.</a> It is an iphone app and an "Ode to Airplane Mode." Users put their phone in airplane mode for the duration of a real flight in order to "travel" to this location and earn pins for each airport visited. I created code to generate 500 pin designs based on data around the airports such as climate, timezone, number of routes, and altitude. The shape of the pins are according to the altitude (the spikier the higher), the color is a combination of different aspects of the climate, the bubbles on the outer edge symbolize the number of routes, and the size of the center bubble represents the Timezone.
<b>Period Piece</b> is an an interactive sculpture. It is a data visualization and sonification of my menstrual cycle data over the course of a year between 2/2/17 and 2/2/18. This data is translated into musical notes which are punched into music box tape (referencing computer punch tape). I am interested in the way that data can transform subjective experiences into quantifiable numbers. It is the quantification of this experience that transforms it into a commodifiable source of information. In translating these numbers to musical notes that one can hear by physically interacting with the piece, a sense of preciousness is brought back into the data. This piece was part of the <a href="https://www.memoryfoamprojects.com/elastic-behavior/">Elastic Behavior</a> show at the Java Project.