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YOU'RE NOW IN MY GAME ✳
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Finding Place in the Digital by Nicholas O’ Brien
Finding Place in the Digital by Nichola…
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Game Studies - Game analysis: Developing a methodological toolkit for the qualitative study of games
Game Studies - Game analysis: Developin…
Reading The Game: Stardew Valley
Reading The Game: Stardew Valley
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Games of empire : global capitalism and video games - Nick Dyer-Witheford and Greig de Peuter
Games of empire : global capitalism and…
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"This is a simplification of this simplification, but its point is still valid, which is this: we did not naturally discover files and desktops hidden in machinery, instead we used the metaphors of an office to guide what computers could do and how we could understand them. But these business metaphors became a standard to build from, and this is why our current computerized world is one of files, folders, structures, lists, and protocols.

How different would our world be if computers had a different original customer base? What if they were originally made for the forestry service? So instead of desktops and files, we had forests and trees and instead of making sure our programs followed a standard protocol, we made sure our saplings had healthy root structures."

Extract from "Hero of the Future: Ted N…
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Serious / Radical / Critical Games
by Dis Novate
119 blocks • about 1 month ago
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