hardmaru on Twitter: "Counter-Strike Deathmatch with Large-Scale Behavioural CloningA neural network trained to play counter...

Counter-Strike Deathmatch with Large-Scale Behavioural CloningA neural network trained to play counter-strike using behavioural cloning, on a dataset of 70 hours (4M frames) of recorded human play.Top left (without overlay info) is what the agent sees: https://t.co/o1sHL8Feyw pic.twitter.com/HXzW2oj5KE

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Cover image edited on 04/14/21
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