Modeling Individual Personalities in The Sims 3
Francis Tseng
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In this classic GDC 2010 talk, Sims 3 programmer Richard Evans explains how the individual personalities for The Sims were programmed, and shares the in-game visualization tools used for testing and refining their behavior. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more.

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