How To Kill People: A Problem of Design

I saw the future. It was empty. A clean slate, flat, designed through and through. In his 1963 film "How to Kill People" designer George Nelson argues that killing is a matter of design, next to fashion and homemaking. Nelson states that design is crucial in improving both the form and function of weapons.

Jakub Polach

Source: How To Kill People: A Problem of Design
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