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How can online games as alternate realities be good simulations for how governance problems can be solved? What are issues of syncing a digital, measurable, and "perfect" world with unpredictable meat space? How can creators control behaviors and when should people be allowed to break poorly designed rules?
E??: Andie Nordgren, EVE Online - online games, base reality, governance and politics - Governing the Future 
Added 11 days ago by Arthur Röing Baer
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E??: Andie Nordgren, EVE Online - online games, base reality, governance and politics - Governing the Future 
Info
How can online games as alternate realities be good simulations for how governance problems can be solved? What are issues of syncing a digital, measurable, and "perfect" world with unpredictable meat space? How can creators control behaviors and when should people be allowed to break poorly designed rules?
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