The 8 lessons I learned from releasing 8 video games - Austin Z. Henley
Marshall Bowers
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Back in my glory days of undergrad, I sat in my dorm room making Flash games. From 2009-2011 I released 8 games that were played over 25,000,000 times and generated over $20,000 in revenue, mostly from embedded video advertisements. These games weren't particularly high quality and didn't take more than a few weeks to make.

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