!!Con 2018: The joys of PICO-8 token crunching!! Or: what I learned... by Ayla Myers
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The joys of PICO-8 token crunching!! Or: what I learned about programming from being restricted on every side! by Ayla Myers Making games is hard. Making games with a limited number of sprites, sound effects, colors, bars of music, and even lines of code is... well... sorta mind-bending, actually.

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