Non-Realtime Synthesis (NRT)
Michael-Jon Mizra
Info

When you boot a SuperCollider server (scsynth, or supernova on supported systems) normally, it runs in realtime mode: The server is constantly processing audio, at a rate determined by the hardware sample rate. The server receives OSC commands over a network interface, and processes them either at the next available opportunity, or at a time specified by a timestamp.

Connections