Dream Vision Goal:
Dream: I am interested in the way people move around in rooms. There is a specific choreography to looking at artwork in a museum, and I am interested in thinking about this specifically through the confluence of architecture and sculpture. I could be the architect of the art/gallery/museum space, embedding the “artwork” within the physical infrastructure of the site itself. This building would be reconstructed every time a new exhibition is installed, so that the installation process itself is an architectural process. By controlling the architecture of the site, the art itself guides its viewing and in a way, auto-curates. Most importantly, I would like to create a way to control and mediate the way that viewers inhabit the art space.
Vision: This project will use simple mechanical systems to create a system of movement whose patterns and placement confront the architecture of the space it is in. I would like the movement of the system and its placement to be closed, existing regardless of the visitors (i.e. no interaction)
Goal: I want to develop a site-specific sculpture system of variable dimensions that can shift to occupy different spaces. It will be made of pulleys, belts, motors, wheels, gears. I would like to concentrate on a small number of simple movements that generate a sense of something other being occupying the space. I would like the design to be a clash of very mechanical and twitchy movement with very domestic, soft and comforting material. I would also like to program the movement according to different sets of live/constant refreshing API’s. I am expecting to use an Arduino and p5.js, however, I will look into Jitter as well.
concept iteration round 2:
Mimicking the form of a belted simple machine, the clock uses motors/gears/wheels and thread to create elliptical motion. The speed and direction (clockwise or counter-clockwise) will be determined by the temporality that each belt represents. I am interested in using API’s from various places (NASA/federal court records) to have a ‘live’ measurement system of different events. For example, one thread could represent the inches of ice melted each day from a specific or global iceberg/ice mass. Because icebergs usually lose ice in large chunks rather than steady inch by inch melting, the thread could remain stable and then travel a dramatic distance in the seconds it takes for the ice to fall into water. On the other hand, another thread could keep time of mass incarceration, possibly moving relative to any yearly sentence determined in present
time. Functionally, each thread would move and meet at different clusters or center points, and from there would get tangled or be able to switch “tracks,” allowing for one representation to interweave or challenge another. This would reinforce a difference between the motor that moves the thread, and the thread itself. For instance, the iceberg thread could move at the pace or synchronize with the pace of US incarceration. The clock demonstrates a multi-species lifetime or life cycle and the synchronous and asynchronous movements between these everyday happenings (ice melting and mass incarceration) This demonstration runs counter to the global, standardized time approached during modernity and a/synchronized throughout the mass proliferation of media, newsfeeds, and offline/online binary affiliated with the implementation of the internet and personal computing. With the proper correlations to present-time data, the clock could allow temporal connections and interactions to be spatially realized between multi-species infrastructural landscapes. Ideally, there would be pegs, pins, or cogs of some kind that could mark or dye the threads to create loose archiving. Among many systems of power realized through colonization, this clock tries to decolonize the power of erasure that is quite persistent my personal experience of clocks today. Both analog and digital clocks erase any concept of the past, and iterate a constant numeric present perpetually turned towards the linear future. I would like my clock to create a material archive or record of what has “passed.”
clock with a record player as a needle, needle stays in place while circle of the clock (like a record) spins. The needle will scrape into the clock, archiving the pathway(time) traced(passed) into the form of the clock itself. Traditional analog clocks as well as digital clocks erase time as it passes, perpetuating the concept of the present and ever-approaching future. use servo motors
orienting the temporalities concepts:
use an API to set "timing" parameters of the clock movement; for instance, the units (inches may be too large a unit) melted off icebergs (could be globally) throughout the day could correlate to the rotation of the clock. For instance, 1 inch could correlate to 360 degrees.