Housing has long been the way in which architects and designers materialized ideas about society, where they gave form to eternal political questions about how we live with one another, who gets to own what, and who gets to live where.
Maps are abstractions that attempt to express the unexpressable by distorting reality into something presentable, something understandable. For instance, time is hard to grok on its own, but a calendar serves as a map to the territory of time, and it makes time management a little easier.
It is easier for us to break a habit by redesigning our environment, rather than expending willpower to resist it.
Taking this as our point of reference, how might we elevate environmental design as a simple, logical, creative and self-directed exercise to promote personal and group wellbeing?
To clarify, this is not limited to our physical environment, but extends through to the emotional, intellectual, relational and spiritual.
How may we extend the practice of designing The Digital Object or Experience in consideration of our audiences environment?