The history of design is really the history of materials. Dan Boyarski

1920: What should this look like?
1930: What should the form be?
1950: How can we design for production at scale?
1955: How should this work for people?
1960: How can organizations differentiate themselves?
1965: How should systems be structured?
1975: How should digital systems behave?
1990: What should the experience be?
1995: What should be designed?
2000: How might we affect human behavior?
2005: How should the service work?
2010: How should organizations be structured?
2015: How should societies behave?
2020: How should artificial intelligences behave?

The theory of planned behaviour predicts that behaviour is preceded by the attitude towards the behaviour (i.e., beliefs and evaluation of the outcomes), subjective norms (i.e., the perception of the behaviour by others) and perceived behaviour control

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