These are some examples of possible approaches in graphic design. You can think of an approach as a way of working or an orientation towards an outcome – it doesn't necessarily dictate what the outcome will be. Approaches can apply to form, content, structure, media, and format. This list is not meant to be exhaustive or definitive, but here as a tool to help guide you. What's missing? Feel free to add or ignore as needed.
Do you allow for others to participate in part or all of the process?
Is it collaborative or directed?
Do you use techniques of appropriation?
Are you creating a platform to circulate publications or objects out into the world?
Will this occur digitally and/or physically?
Do you encourage dialogue between members of your audience?
Does the dialogue occur in physical space, screen space?
Is the dialogue one to one, one to many, many to many?
Are you interested in creating a design object that speaks to issues/ideas/problems inherent in your subject?
Are you interested in creating something fictional, or employing a “what if” approach as a way to imagine a scenario about how things could be. Or to imagine possible futures or alternative pasts.
Are you interested in employing a narrative structure in dealing with your content?
What form could it take: visual essay, documentary, play, non-linear, etc?
Do you want to actively involve an audience?
Is this involvement highly structured or is it loose?
Can you work with an existing archive to go from offline to online?
Are there cultural/political/social institutions that lack communications-based resources and services?
Are there underserved or under-represented groups that need help communicating to a larger audience?