"Today's mainstream technologies are well designed for rapid consumption of information and linear, sequential action. A side effect of their effectiveness to task, however, is a loss of undirected, curiosity-driven exploration in the world."
In his final work, a short essay about "life" written 2 years after the death of Guattari and just before his own, Deleuze describes "pure immanence" as a vital, relational, collaborative, and communal plane of emergence on which we can embody, experiment with, and navigate radically multiple potentialities of life and becoming that may seem to have been foreclosed by the affective weight of our deeply precarious, hyper-normativizing, and ceaselessly totalizing present. The catch is that this radical and queer potentiality to become-otherwise-together is and has always-already been inside of all of us, virtually embodied yet materially dormant, waiting to be activated and expressed by our literal coming together to do the damn thing. With this concept in mind, our performances and parties seek to activate a plane of consistency among various styles and genres of music that are intended to be used as tools for performatively stretching our collective senses of the feelable and the possible.
"Computation offers enormous creative potential; however, human creative production is complex, multifaceted, and people are creative in vastly different ways. Different creative practices are elusive to define, difficult to measure, and challenging to embody in technological systems. In this talk, I describe my efforts to support professional creative practitioners who work in domains that are traditionally separate from programming by building computational systems that align with their existing skills and practices. I present efforts to support computational creation in three interconnected areas: systems for bridging procedural and manual practice, meta-tools tools for creative production, and creative collaboration as research inquiry. Collectively, these efforts demonstrate how integrating creative practice and systems research can produce approachable, expressive computational systems that foster confidence and agency among new groups of practitioners, improve understanding of different creative communities, and inform the development of diverse computational systems."
Fernando Lopez-Lezcano enjoys imagining and building things, fixing them when they don't work, and improving them even if they seem to work just fine. The scope of the word "things" is very wide, and includes computer hardware and software, controllers, music composition, performance and sound.
In acoustic space, McLuhan says, “being is multidimensional and environmental and admits of no point of view”.