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time, time, ™ GD3 Graphic Design 3, 01 dev, How Do You Tell Time to Shut Up?, ⬛ Method, channels I want to spend more time with, real+time, Slow Pace Superchannel, ✍︎ Much to think about, Recursion, Time is on my side, On Time, what's the deal with time?, 🔬 time as a social construct, Watches, event horizon, Synthesis, Getting Started with Non-Linear Time, making time, Time, ⏱speed/time/allthatstuff⏱, Phenomenology of Temporality, Clock-time v. human-time, Clocks + Calendars for Other Temporalities , TIME , 02 research: time, Time, ~ - RUMMAGE: CHANNELS, and CHANNELS