The accessibility of video game engines, combined with their core ability of simulating worlds, systems and rules, has cultivated a broader potential beyond entertainment products. Many of the resilient economic solidarity models we have researched at New Design Congress depend at least in part on game engines as a key component for social organising, presentation, education or value. More broadly, game engines have found application in a surprising range of disciplines, including architecture visualisation, cultural archival efforts, visual arts, urban planning and traffic simulation, education and vocational training, academia, pilot training, medical research and transportation.
The core focus of Public Assembly (from a public perspective) will be to create as many high-impact, need-filling prototypes as possible. Prototypes can range from small components of larger ideas, fully speccd applications, to subDAO spinoffs around prototypes that are ready to be the focus of a sustained development cycle. Of course other types of ideas will be funded as well (ex: governance/ecosystem related stuff, bounty programs, etc.) The background/underlying focus (or “destination”) of the DAO will be figuring out how to maximize decentralized, asynchronous, internet-based coordination in the pursuit of building digital infrastructure. Here is a graphic that roughly describes the vision of Public Assembly (replace moonsunmoon with Public Assembly logo tba)