Plants and animals don’t fight the winter; they don’t pretend it’s not happening and attempt to carry on living the same lives they lived in the summer. They prepare. They adapt. They perform extraordinary acts of metamorphosis to get them through. Wintering is a time of withdrawing from the world, maximizing scant resources, carrying out acts of brutal efficiency and vanishing from sight; but that’s where the transformation occurs. Winter is not the death of the life cycle, but its crucible.

Katherine May

As John Berger writes in The White Bird,

“The notion that art is the mirror of nature is one that appeals only in periods of skepticism. Art does not imitate nature, it imitates a creation, sometimes to propose an alternative world, sometimes simply to amplify, to confirm, to make social the brief hope offered by nature.”

We attempt to capture the power of these moments not to improve upon them, but to fix their power, to make ephemeral hopes and desires into something more permanent. Perhaps the natural versus the human-made is one more collapsing binary, and the diversity of flowers allows for such wild variety that the simple monolithic subject of “flowers” can’t easily contain it.

The video games that really inspired me were the open-ended simulators by Will Wright, who did SimCity, The Sims, and Spore. He always talked about how it was a challenge and important to be able to fall in love with a system and to be able to look at a system with as much love as you might look at something more relatable, like an avatar or a character.

– Ian Cheng

What is the software equivalent of gardening with native plants?

+ 193 more blocks